[vc_row][vc_column width=”1/3″][vc_column_text]three-one-zero-logo-small[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_column_text]Websites

Official Website[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_column_text]Games

[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column width=”1/1″][vc_column_text]Following his resignation from Microsoft, Adam Orth approached his former colleague Omar Aziz with the idea of founding a new studio. Although initially hesitant, Aziz agreed with the idea after hearing Orth’s pitch for Adrift, and the two founded the development studio Three One Zero.

After building a prototype for the game, Orth contacted and hired other former colleagues. The development team found that they were interested in developing Adrift due to its unique nature, setting it apart from first-person shooters.[/vc_column_text][/vc_column][/vc_row]